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Fire Spirit: They float around and shoots a small fireball to you.Buffed: 4-shooter in a fan shaped formation.Appears in Chapters 2, 3 They can be a bit annoying if you are using a slow weapon because you might not get a lot of shots in on them. The best way to deal with these is to stand still for a slight bit and let them aim at you, once they locked on, you can move. The projectiles they shoot can pass over walls. Brown Worm: They burrow under the ground and pop up to shoot 3 lobbed projectiles at you.Buffed: Leaves a hazardous trail where they walk. They don't aggressively target you, so just try to stay out of their way. Blue Spider: They randomly move around the map quickly.Buffed: Faster movement speed and longer range. Just side-step when you see them stop and prepare their lunge. Green Snake: They slither to you, once they lock on, they lunge at you.

Once they lock in, just side-step once they start their attack process. Purple Crocodile: They breathe fire that reach a specific distance.Same as the Gray Wolf but slightly more aggressive. Switching directions at the last second can actually fool them to charge where you want them to go. Be careful in terms of where you would go, by coding they only charge at the last direction you input your player to. They tend to stalk you a little first and actually anticipate your pathing. Buffed: Longer lunge and may release projectiles. Red-Winged Bat: Same as Green-Winged Bats but faster.Buffed: Longer lunge and may release projectiles.Appears in Chapters 1, 3, Just keep your distance or wait for them to lock onto you and side step. Green-Winged Bat: They hover for a bit lunge towards you in a given range, even flying above walls.Animals are ground, melee units (bats flying).The list below is currently incomplete and explains what type of monster they are such as:
